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Amazon reviews
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Tom
Raines life is screwed up. Dad is a
down-on-his-luck gambler who loses more money than
he wins, so often, Tom must win money for food and
hotel room thru his prowess betting on the results
of Virtual Reality games. His luck finds a
turn - whether for better or worse is up to the
reader to decide - when the government taps him for
special training. His amazing gaming abilities
will be used as a force for the Indo-American
alliance in World War III.
Since having battles on the earth would
obliterate all resources, teenagers have been
enlisted to fight space battles via VR type
consoles. Tom agrees, but initially balks when
the concept of an internal (as in brain) neural
processor installation is discussed. However,
he realizes the safety and protection of the
Pentagonal Spire and the importance he will gain as
a member of the Intrasolar Forces will finally show
the world he has worth. But with all the speed
and intelligence he has gained, what will he be
asked to give up?
Kincaid has given the YA environment a humorous
glimpse at dystopia, to the point that at times I
actually laughed aloud. As YA books can be way
to serious & angst-y, particularly dystopia,
humor is MORE than welcome. The books pages
seemed to turn themselves as the reader watches Tom
evolve from a short, gangly, acne-riddled kid into a
tall, muscular, and confident teen. I totally
disagreed with the Booklist review that Tom was a
“flat character from a story-driven plot”; rather, I
see much character growth and a character driven to
make the best place for himself in his world.
Technology and gaming abound in this book,
which will delight the gamers visiting our
libraries. (New
Hampshire Isinglass Teen Book Award, 2014)
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