Nancy Keane's Booktalks -- Quick and Simple
 
Card, Orson Scott.
ENDER'S GAME
New York : TOR 1994, c1991
IL YA
ISBN 0812550706
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Aliens called Buggers have been attacking earth and have come close to destroying the human race.  So to save earth, the world government starts creating military geniuses and  training them in the art of war.  Early training is in the form of computer war games.

Six year old Ender Wiggins is one of the children chosen for this task.  He's unbeatable at these games.

But when he finds out that due to his amazing talent, he needs to leave his family for 10 years to attend Battle School, he's devastated that he won't see his sister Valentine anymore, whom he adores.  It's not as hard to leave his older brother Peter, though, who hates Ender.

At Battle School Ender proves to be a genius among geniuses, and is looked at as a future military leader.  But having the fate of the human race on your shoulders is a lot of pressure for such a young guy.  Simulated war games are one thing, but how will he do in real combat situations?

Worst of all, Ender finds out that there's something HUGE the Battle School hasn't been telling him about his training . . .   (Davinna Artibey, Center for International Studies, Denver Public Schools, CO)

SUBJECTS:     Military education -- Fiction.
                        Space warfare -- Fiction.
                        Science fiction.
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